Tutorial Project. Release 10

From wiki.visual-prolog.com

Revision as of 21:44, 1 April 2011 by Victor Yukhtenko (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Written by Victor Yukhtenko. Email: victor@pdc.spb.su

The programs listed below are part of the Evolutions Tutorial Project article.

Game Rules ...


Demonstrate the features of the Visual Prolog programming language and system features.

  • The communication between objects based on events.


  • Multi Game mode can be repeated.


  • Tested with Visual Prolog 7.3 build 7302.
  • Code reorganized to support the new functionality.
  • Communication with Players based on events.


To get the full set of projects of the series of the Polyline projects, please download archives using links at PDC forum:

  • VipSpbSDK_PE_73_Examples_Polyline_1_14.zip
  • VipSpbSDK_PE_73_Tools_Polyline_1_14.zip]

to any convenient directory. The directory named VipSpbSDK will be created automatically.

If you have the VipSpbSDK installed, then please open project Examples\Polyline\Polyline10\Polyline10.prj.


  • The Polyline10 Project uses the NotificationAgency Package, which is a part of the VipSpb SDK.

To build the Polyline10 project you must define the IDE valriable SpbSolutions as the path to the SpbSolutions directory.

  • While building the project answer "Add All", when any dialog with proposals to include packages to the project appears.
  • Run the application using the E of the IDE or run the executable at the directory EXE.
  • The language of the application may be defined in the command line by the language identifier:
    • en - English
    • ru - Russian
  • When running the program from the IDE, the parameter of the language must be placed to the field "Project Settings"\Run Options\Run Arguments, available from menu Project\Settings...