Difference between revisions of "Tutorial Project Evolutions"
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Revision as of 20:52, 3 November 2008
This is an example of the evolution of the project development beginning from the initial idea till the today status. A very easy game has been chosen as the basic idea. We do not know the initial name of this game so we call it Polyline.
Each release expands the functionality of the application. Moving along the way the code is extended, modified and restructured or only restructured and modified.
- The game is played on an M x N board.
- Each player on his turn adds a new point. The point must prolong the existing Polyline (or start the Polyline, if it doesn't exist).
- The resulting Polyline must be non-interrupted and each move can be taken in any of end of the line.
- The player, which locks the line (the point is set on the polyline), wins.
|file||1||Players: computer and human. The initial move by choice.||Console|
|file||2||New: Players - objects. The initial move of the computer - random.||Console|
|file||3||New: N players. The type of the player (computer or human) - by choice.||Console|
|file||4||New: Safe computer's move - random. The code of the player-computer restructured.||Console|
|file||5||New: Computer's move based on the prognosis on the depth K moves. The code reorganized.||Console|
|file||6||New: Multiple plays mode. Easy expansion of the list of players. The size of the field mutable. The code reorganized.||Console|
|file||7||New: MultiLanguage feature. The code reorganized.||Console|
|project||8||New: Code modified. The structure of the project reorganized. Each class placed to the separate package.||Console|
|project||9||New: Code modified. Each class generates the Object.||Console|
|project||10||New. Code modified. Communication with players based on events. NotificationAgency pack used.||Console|