# Difference between revisions of "Language Reference/Built-in entities/Domains"

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|[[#integer|integer]] | |[[#integer|integer]] | ||

− | | | + | |32 bit signed integer. |

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|[[#integer64|integer64]] | |[[#integer64|integer64]] | ||

− | | | + | |64 bit signed integer. |

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|[[#integerNative|integerNative]] | |[[#integerNative|integerNative]] | ||

− | | | + | |Signed integer with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program). |

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|[[#unsigned|unsigned]] | |[[#unsigned|unsigned]] | ||

− | | | + | |32 bit unsigned integer. |

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|[[#unsigned64|unsigned64]] | |[[#unsigned64|unsigned64]] | ||

− | | | + | |64 bit unsigned integer. |

|- | |- | ||

|[[#unsignedNative|unsignedNative]] | |[[#unsignedNative|unsignedNative]] | ||

− | | | + | |Unsigned integer with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program). |

|- | |- | ||

|[[#real|real]] | |[[#real|real]] | ||

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==== integer ==== | ==== integer ==== | ||

− | + | 32 bit signed integer. | |

<vip>integer</vip> | <vip>integer</vip> | ||

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==== integer64 ==== | ==== integer64 ==== | ||

− | + | 64 bit signed integer. | |

<vip>integer64</vip> | <vip>integer64</vip> | ||

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==== integerNative ==== | ==== integerNative ==== | ||

− | + | Signed integer number with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program). | |

<vip>integerNative</vip> | <vip>integerNative</vip> | ||

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==== unsigned ==== | ==== unsigned ==== | ||

− | + | 32 bit unsigned integer. | |

<vip>unsigned</vip> | <vip>unsigned</vip> | ||

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==== unsigned64 ==== | ==== unsigned64 ==== | ||

− | + | 64 bit unsigned integer. | |

<vip>unsigned64</vip> | <vip>unsigned64</vip> | ||

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==== unsignedNative ==== | ==== unsignedNative ==== | ||

− | + | Unsigned integer number with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program). | |

<vip>unsignedNative</vip> | <vip>unsignedNative</vip> |

## Revision as of 15:47, 28 March 2015

any | Universal term type. |

char | Wide (two-bytes) character. |

string | Wide zero-terminated sequence of wide characters. |

string8 | Zero-terminated sequence of ASCII (one-byte) characters. |

symbol | Wide zero-terminated sequence of wide characters. |

binary | Sequence of bytes. |

binaryNonAtomic | Sequence of bytes. |

integer | 32 bit signed integer. |

integer64 | 64 bit signed integer. |

integerNative | Signed integer with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program). |

unsigned | 32 bit unsigned integer. |

unsigned64 | 64 bit unsigned integer. |

unsignedNative | Unsigned integer with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program). |

real | Float-pointing number. |

real32 | Float-pointing number. |

pointer | pointer to a memory address. |

handle | a handle (e.g. native file and windows handles). |

boolean | Boolean values. |

factDB | Descriptors of named internal databases. |

compareResult | Values of comparison result. |

## Contents

#### any

Universal term type.

any

The values of this domain are any terms. Such a value contains the reference to the term type library and a term itself.

#### char

Wide character.

char

The values of this domain are UNICODE characters. Implemented as 2 unsigned bytes.

Only assignment and comparison (in the lexicographical sense) operations are applied to the values of this domain. The image of a character has the following syntax:

Char_image : ' Char_value ' Char_value : Letter Digit Graphical_symbol \ Escape_seq Escape_seq: t n r \ ' " u <HHHH>

In the syntax above **HHHH** correspond to 4 hexadecimal digits. Also, the backslash symbol and the single quote can be represented by an escape-sequence only.

#### compareResult

The compareResult is a built-in domain. It is used to define a comparison result. The built-in compare/2-> predicate's result is compareResult domain.

domains compareResult = less; equal; greater.

#### string

Wide zero terminated sequence of wide characters.

string

A string is a sequence of UNICODE characters. It's implemented as a pointer to the wide zero-terminated array of wide characters. Only assignment and comparison (in the lexicographical sense) operations are applied to values of this domain.

In source code a string literal can be specified as a set of sequences of characters surrounded by the double quotes.

StringLiteral: StringLiteralPart-list

StringLiteralPart : @" AnyCharacter-list-opt " " CharacterValue-list-opt "

A string literal consists of one or more **StringLiteralPart**'s, which are concatenated. **StringLiteralPart**'s starting with **@** does not use escape sequences, whereas **StringLiteralPart**'s without **@** uses the following escape sequences:

**\\**representing**\****\t**representing Tab-character**\n**representing newline-character**\r**representing carriage return**\'**representing single quote**\"**representing double quote**\u**followed by exactly four**HexadecimalDigit**'s representing the Unicode character corresponding to the digits.

The double quotes in the string can be represented by the escape-sequence only (the single quote can be represented both with an escape-sequence and a graphical symbol).

#### string8

A term of the built-in **string8** domain is a sequence of ASCII (one-byte) characters. It is implemented as a pointer to the zero terminated array of ASCII characters. Only assignment and comparison for equality (in the lexicographical sense) operations are applied to the values of this domain. Currently no literals are allowed for this domain.

#### symbol

Wide zero terminated sequence of wide characters.

symbol

Similar to a string, a symbol is also a sequence of the UNICODE characters. It's implemented as a pointer to an entry in a symbol table that contains strings. The operations that can be applied to symbols are the same as for strings.

The image of a symbol is represented with a *<string_literal>* (any string surrounded by the double quotes).

Symbols and strings are largely interchangeable but they are stored differently. Symbols are kept in a look-up table and their addresses, rather than the symbols themselves, are stored to represent objects. This means that symbols can be matched very quickly and, if a symbol occurs repeatedly in a program, it can be stored very compactly. Strings are not kept in a look-up table. Visual Prolog examines strings character-by-character whenever they are to be matched.

#### binary

Sequence of N bytes.

binary

Values of this domain are used for holding binary data. A binary value is implemented as a pointer to the sequence of bytes that represents the contents of a binary term.

The length of a binary term is situated in the **4 bytes** immediately preceding this sequence of bytes. The 4 bytes contains:

TotalNumberOfBytesOccupiedByBinary = ByteLen + 4

where **ByteLen** - is the length of the binary term and 4 is number of bytes occupied by size field.

Only assignment and comparison operations are applied to values of **binary domain**.

Two binary terms are compared in the following way:

- If they are of different sizes, the bigger is considered larger.
- Otherwise, they are compared byte by byte, as unsigned values. Comparison stops when two differing bytes are found and the result of their comparison is the result of the comparison of the binary terms. Two binary terms are equal if they have the same sizes and all bytes are equal.

The text syntax for binary images is determined by the **Binary** rules:

Binary : $ [ Byte_value-comma-sep-list-opt ] Byte_value : Expression

Each *expression* should be calculate on compiling time and its value should be in the range from **0** to **255**.

#### binaryNonAtomic

Sequence of N bytes.

binaryNonAtomic

Same as binary, but can contain pointer.

#### integer

32 bit signed integer.

integer

Values of this domain occupy 4 bytes. Arithmetic operations (**+**, **-**, **/**, *****, **^**), comparison, assignment, div/2->, mod/2->, quot/2->, and rem/2-> operations are applied to values of this domain.

The permitted number range is from **-2147483648** to **2147483647**.

The syntax for the **integer** literal is determined by the **Integer** rule:

Integer : Add_operation-opt 0o Oct_number Add_operation-opt Dec_number Add_operation-opt 0x Hex_number Add_operation : + - Oct_number : Oct_digit-list Oct_digit : one of 0 1 2 3 4 5 6 7 Dec_number : Dec_digit-list Dec_digit : one of Oct_digit 8 9 Hex_number : Hex_digit-list Hex_digit : one of Dec_digit a b c d e f A B C D E F

#### integer64

64 bit signed integer.

integer64

Values of this domain occupy 8 bytes.

The permitted number range is from **-2^63 = -9,223,372,036,854,775,808** to **2^63-1 = 9,223,372,036,854,775,807**.

The syntax for **integer64** literal is the same as **Integer** rule.

The set of operations for **integer64** is similar to the one for **Integer**.

#### integerNative

Signed integer number with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program).

integerNative

#### unsigned

32 bit unsigned integer.

unsigned

Values of this domain occupy 4 bytes. Arithmetic operations (**+**, **-**, **/**, *****, **^**), comparison, assignment, div/2->, mod/2->, rem/2->, and quot/2-> operations are applied to values of this domain.

The permitted number range is from **0** to **4294967295**.

The syntax for **unsigned** number images is the same as for **integer** numbers. The usage of minus sign (**UnaryMinus**) is not allowed for an image of an **unsigned** number.

#### unsigned64

64 bit unsigned integer.

unsigned64

Values of this domain occupy 8 bytes.

The permitted number range is from **0** to **2^64-1 = 18,446,744,073,709,551,615**.

The syntax for **unsigned64** number images is the same as for **integer64** numbers. The usage of minus sign (**UnaryMinus**) is not allowed for an image of an **unsigned64** number.

The set of operations for **unsigned64** is similar to the one for **Unsigned**.

#### unsignedNative

Unsigned integer number with platform size (32 bit in a 32 bit program; 64 bit in a 64 bit program).

unsignedNative

#### real

Float-pointing number.

real

Values of this domain occupy 8 bytes. This numerical real domain is introduced for the user's convenience only. All arithmetic, comparison, and assignment operations are applied to values of **real** domain.

The permitted number range is **-1.7e+308** to **1.7e+308**. Values from integral domains are automatically converted to real numbers when necessary.

The syntax for the floating-point number literal is determined by the **Real** rule:

Real : Add_operation-opt Fraction Exponent-opt Fraction : Dec_number Fractional_part-opt Fractional_part : . Dec_number Exponent : Exp Add_operation-opt Dec_number Exp : e E Add_operation : + - Dec_number : Dec_digit-list Dec_digit : one of 0 1 2 3 4 5 6 7 8 9

#### real32

Float-pointing number.

real32

Values of this domain occupy 4 bytes. This numerical **real32** domain is introduced for the user's convenience only. All arithmetic, comparison, and assignment operations can be applied to values of **real32** domain.

The permitted number range is **-3.4e+38** to **3.4e+38**.

The syntax of real32 literals is the same as **real** lietrals.

#### pointer

A pointer to a memory address.

pointer

A pointer directly corresponds to memory addresses. Only the equality operation can be applied to the values of this domain. There is a built-in **null** constant for this type

#### handle

A handle is used for Windows API function call. Values of this domain has the same size as a pointer (i.e. 4 on 32bit platfor and 8 on 64bit platform).

There are no operations for this domain and cannot be converted (except uncheckedConvert) to/from other domains.

There is a built-in nullHandle and invalidHandle constant for this type

#### boolean

Boolean values.

boolean

This domain is introduced for the user convenience only. It is treated as usual compound domain with the following definition:

domains boolean = false(); true().

#### factDB

Descriptors of named internal databases.

factDB

This domain has the following hidden meta-declaration:

domains factDB = struct @factdb( named_internal_database_domain, object ).

All user-defined names of facts sections are the constants of this domain. The compiler automatically builds the corresponding compound terms from such constants whenever it's in need. At the runtime the 1st field of this structure contains the address of the corresponding domain descriptor and the 2nd field contains either zero (for class facts sections) or pointer to an object (i.e. **This**, for object facts sections).