Tutorial Project Evolutions
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Revision as of 12:16, 21 December 2007 by Victor Yukhtenko (talk | contribs)
This is an example of the evolution of the project development beginning from the initial idea till the today status. The very easy game have been chosen as the basic idea. We do not know the initial name of this game thus we call it Polyline.
Each release expands the functionality of the application. Moving along this way the code is modified and restructured or the only code is restructured and modified.
Game description
- It is shown the flat playing field. The dimension of the field is M x N.
Game rules
- Each player on his turn adds the new point. This point must prolong the existing Polyline (or start the Polyline, if it doesn't exist).
- The resulting Polyline must be non interrupted and each move can be done using any of end of the line.
- The player, which locks the line (the point is set on the polyline), wins.
SRC | Release | Short Description | User Interface |
PE |
---|---|---|---|---|
file | 1 | Players: computer and human. The initial move by choice. | Console | |
file | 2 | New: Players - objects. The initial move of the computer - random. | Console | |
file | 3 | New: N players. The type of the player (computer or human) - by choice. | Console | |
file | 4 | New: Safe computer's move - random. The code of the player-computer restructured. | Console | |
file | 5 | New: Computer's move based on the prognosis on the depth K moves. The code reorganized. | Console | |
file | 6 | New: Multiple plays mode. Easy expansion of the list of players. The size of the field mutable. The code reorganized. | Console | |
file | 7 | New: MultiLanguage feature. The code reorganized. | Console |