Difference between revisions of "Tutorial Project Evolutions"
From wiki.visual-prolog.com
m |
m |
||
Line 15: | Line 15: | ||
{{example_chain | {{example_chain | ||
|type= | |type=project | ||
|release= | |release=11 | ||
|description=[[Game Polyline. release | |description=[[Game Polyline. Release 11|Projects family with different kids of UI - Console, ObjectConsole, Windows. The usage of Libraries. New Player added.]] | ||
|target=Con/Win | |||
|pe='''+''' | |||
}} | |||
{{example_chain | |||
|type=project | |||
|release=10 | |||
|description=[[Game Polyline. releases 8-10|New. Code modified. Communication with players based on events. ''NotificationAgency pack'' used.]] | |||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 23: | Line 31: | ||
{{example_chain | {{example_chain | ||
|type= | |type=project | ||
|release= | |release=9 | ||
|description=[[Game Polyline. | |description=[[Game Polyline. releases 8-10|New: Code modified. Each class generates the Object.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 31: | Line 39: | ||
{{example_chain | {{example_chain | ||
|type= | |type=project | ||
|release= | |release=8 | ||
|description=[[Game Polyline. | |description=[[Game Polyline. releases 8-10|New: Code modified. The structure of the project reorganized. Each class placed to the separate package.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 40: | Line 48: | ||
{{example_chain | {{example_chain | ||
|type=file | |type=file | ||
|release= | |release=7 | ||
|description=[[Game Polyline. release | |description=[[Game Polyline. release 7|New: MultiLanguage feature. The code reorganized.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 48: | Line 56: | ||
{{example_chain | {{example_chain | ||
|type=file | |type=file | ||
|release= | |release=6 | ||
|description=[[Game Polyline. release | |description=[[Game Polyline. release 6|New: Multiple plays mode. Easy expansion of the list of players. The size of the field mutable. The code reorganized.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 56: | Line 64: | ||
{{example_chain | {{example_chain | ||
|type=file | |type=file | ||
|release= | |release=5 | ||
|description=[[Game Polyline. release | |description=[[Game Polyline. release 5|New: Computer's move based on the prognosis on the depth ''K'' moves. The code reorganized.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 64: | Line 72: | ||
{{example_chain | {{example_chain | ||
|type=file | |type=file | ||
|release= | |release=4 | ||
|description=[[Game Polyline. release | |description=[[Game Polyline. release 4|New: Safe computer's move - random. The code of the player-computer restructured.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 71: | Line 79: | ||
{{example_chain | {{example_chain | ||
|type= | |type=file | ||
|release= | |release=3 | ||
|description=[[Game Polyline. | |description=[[Game Polyline. release 3|New: N players. The type of the player (computer or human) - by choice.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 79: | Line 87: | ||
{{example_chain | {{example_chain | ||
|type= | |type=file | ||
|release= | |release=2 | ||
|description=[[Game Polyline. | |description=[[Game Polyline. release 2|New: Players - objects. The initial move of the computer - random.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' | ||
Line 87: | Line 95: | ||
{{example_chain | {{example_chain | ||
|type= | |type=file | ||
|release= | |release=1 | ||
|description=[[Game Polyline. | |description=[[Game Polyline. release 1|Players: computer and human. The initial move by choice.]] | ||
|target=Console | |target=Console | ||
|pe='''+''' | |pe='''+''' |
Revision as of 16:07, 9 December 2008
This is an example of the evolution of the project development beginning from the initial idea till the today status. A very easy game has been chosen as the basic idea. We do not know the initial name of this game so we call it Polyline.
Each release expands the functionality of the application. Moving along the way the code is extended, modified and restructured or only restructured and modified.
Game description
- The game is played on an M x N board.
Game rules
- Each player on his turn adds a new point. The point must prolong the existing Polyline (or start the Polyline, if it doesn't exist).
- The resulting Polyline must be non-interrupted and each move can be taken in any of end of the line.
- The player, which locks the line (the point is set on the polyline), wins.