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  • === Object System === {{:Language Reference/Basic Concepts/Object System}}
    293 bytes (30 words) - 10:18, 4 July 2017
  • The Elementary PzlStudio contains the tool to see the status of the Pzl-system. The form to control the status of the pzl-system gives also the possibility to view the status of the active components regi
    2 KB (326 words) - 23:50, 26 November 2009
  • ...To demonstrate the features of the Visual Prolog programming language and system features. *Each class now is the dynamic one (i.e. it generates the object).
    516 bytes (58 words) - 15:37, 10 June 2021
  • ...eech API) speech recognizer engine is a plug-in hosted by the Windows SAPI system. ...rary/ee413368(v=vs.85).aspx ISpSREngineSite]. This object is the ''site'' object and gives the ''plug-in'' access to data and functionality in the ''host''.
    2 KB (285 words) - 17:35, 12 February 2015
  • ...t factory and then use the generic ''interface''s to create the concrete ''object''s that are part of the theme. The ''client'' does not know (nor care) abou ...'osx''' system, we must use the osx- classes. Rather than testing for GUI system each time we want to create a button or edit control, we use an ''abstract
    4 KB (531 words) - 11:04, 22 August 2013
  • ==Pzl-system== All features of the PZL mechanism are provided by the Pzl-system. Pzl-system contains some classes represented as source code and some classes represent
    7 KB (1,091 words) - 23:12, 27 November 2009
  • First it was just the intention to show how the Visual Prolog 7.x object system works with no Windows UI influence. We do not garantee the comptele perfect functionality, because of the Object Console is the only demonstration of the Visual Prolog 7.x features.
    2 KB (235 words) - 22:35, 11 December 2008
  • ===== Object ===== ...gh the member predicates. We say that the state is ''encapsulated'' in the object.
    8 KB (1,288 words) - 11:35, 12 February 2013
  • The purpose of the tutorial is to introduce you to the notions of object orientation as met in Visual Prolog, and to give you a quick exemplified in ==Object Model==
    14 KB (2,183 words) - 15:48, 12 April 2021
  • ...of pzl-components and to get information regarding the status of the pzl-system. The class Pzl must be included into any project, which deals with pzl-comp *'''Object registration'''
    29 KB (4,096 words) - 15:48, 6 May 2013
  • #The declaration of the class contains the only constructor ''new(object ExistingObject)''; #The package declarations file (.PH) of the class includes the file ''"System\Packs\pzlcomponent\pzlcomponent.ph".''
    19 KB (2,665 words) - 23:15, 26 November 2009
  • *System Memory *New memory is allocated from the operating system
    10 KB (1,784 words) - 11:57, 4 March 2016
  • The two features of VIP system are used to make this possible: *All instances of classes belong to the domain Object.
    17 KB (2,675 words) - 23:11, 26 November 2009
  • In figure there is an [http://en.wikipedia.org/wiki/Object_%28philosophy%29 object] to be monitored using a traffic light. That symbol is a signal to our eyes ...packages, as well as simulation and optimization packages, where the type system has been written using Vip domains.
    7 KB (959 words) - 20:19, 23 December 2009
  • ...kage of the Visual Prolog programming system. The IDE of the Visual Prolog system can create the class and the package within the currently opened project. T ...It has some difference from the rule used in the IDE of the Visual Prolog system. In the Visual Prolog, the name of the package defines also the name of the
    7 KB (1,179 words) - 23:43, 26 November 2009
  • The Component Object Model (COM) is a way for software components to communicate with each other ...b''' (type library itself), '''.olb''' (multiple type libraries or foreign object libraries), '''.dll''' (COM DLLs can embed type library resources), '''.exe
    11 KB (1,755 words) - 16:18, 13 June 2013
  • ...bject libraries (and type libraries), DLLs (Dynamically Linked Libraries), object files, resource description (descriptions of menus, dialogs, windows, forms * Constructors, class predicates, object predicates, and local predicates that are declared and implemented in the f
    14 KB (2,217 words) - 13:10, 11 September 2019
  • The '''GUI''' package presents object-oriented windows, dialogs, and controls handling. This package is built on ...nts, and other GUI features. The GUI package provides the following window system components, which supports programming of your application presentation lay
    13 KB (1,948 words) - 12:43, 7 January 2019
  • ...e from the rest of the '''GUI''' code. This logic would be reposed into an object belonging to its own package. We shall see that this method of isolating th ...tutorial for details. However, for completeness sake, some ideas regarding object-oriented would be mentioned in this tutorial also, wherever relevant. But b
    20 KB (3,170 words) - 11:43, 3 November 2016
  • ...r monitor objects is similar, except that the mutex object is owned by the object. ...ve to "poll" the queue until an element can be obtained. Such polling uses system resources, and normally it is desirable to avoid polling. This problem can
    11 KB (1,405 words) - 10:11, 7 April 2014

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